Train Bomb


A Shadowrun Adventure by MakBeth


OVERVIEW
A VP of Mansaki Industries is visiting Seattle via train from San Fransico. The shadowrunners are to board the train, plant a bomb on it, then escape by a chopper pickup. The explosives and chopper with pilot are provided. The 810 mile trip lasts only 2 hours. At the 500 mile mark, the chopper will come up. The train must be stopped, for the chopper can't go 400 mph.

CRASH
Over the Tir Tairngire territory, the chopper is attacked by 6 Wasps near the border.
The vehicle will attack them but fail, and crash into the woods. The radio on the chopper
still works, and the players must radio their Mr. Johnson for the pick up. One small
problem though, they must escape Tir Tairngire, which is about another 10 miles. In
the Salish-Shidhe Land, a T-Bird will escape the search parties and go into Seattle.
The runners will be paid in full.

Ares Dragon
Handling 5
Speed 140/320
Body 6
Armor 0
Signiture 3
Pilot 3
2 Autocannons (Belt Feed, 12D), 4 Missiles (16D), Rigger Gear
Pilot (the driver): Use rigger archtype on page 59 of SRII book.

Wasps
Handling 4
Speed 80/130
Body 2
Armor 0
Signiture 5
Pilot 0
1 Autocannon (10c, 12D), 2 Missiles (16D)

Lame adventure, but I couldn't think of anything else.



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