War Room


Confidential Material: Read at Own Expense
>>>>>(The latest high tech weaponry for the CAS government is listed in this file. Fixers should have this stuff ready in the following months.)<<<<<
-Wedge

NS-7

Type: Shock Weapon (Projectile)
Concealablility: NA
Ammo: 10(c) (special ammunition, 5 ¥ each bullet)
Mode: SA Damage: 6M Stun intially, 4L Stun each later turn.
Cost: 6,500 ¥
Avalibility: 6/25 Days

The Nerve Stimulator 7 rifle launches a small projectile "dart" which holds an electrical charge that will paralyze the entire body of the target, until the battery goes out (7-8 minutes) or the dart is pulled free. The subject's body will be going into spasms, and the target can not breathe, causing death in some cases. Against armor, even a failed hit stil has a 1 out of 3 (roll of 1 or 2 on 1d6) of doing damage.

Bausin Gas Gun


Type: Treat as Rifle
Concealability: NA
Ammo: 12(cy) (special ammo, gas canisters, as gas)
Mode: SS
Damage: As gas or 8M if canister is shot at someone.
Cost: 2,000 ¥
Avalibility: 6/10 days

The Bausin Gas Gun is now used in Lone Star SWAT teams. The large rifle can shoot large gas cansiters over 100 meters. The canister can spew gas out constantly for about 4 minutes.

CAS National Guard Glue Gun


Type: Treat as Heavy Pistol
Concealability: 4
Ammo: 1 per clip (special glue ammo needed, 30 ¥ per clip)
Mode: SS
Damage: 12L (stun) on imapact
Cost: 2,800 ¥
Avalibility: 6/20 days

The CAS-NG-Glue Gun holds one clip of sticky glue, which can be fired out and hit hard enough that it will knock the target down to the ground, and the glue will hold him. The glue will lose it's stickiness when rubbing alcohol is applied. If shot in the face, the target will suffacate. There is a duel clip version which lowers the concealability by 2 points and adds another shot to the gun.


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